sscuriosity: (gσт α¢є fяєѕнℓу & ρєтєя ¢яιѕѕ)
ժմՏԵíղ հҽղժҽɾՏօղ ([personal profile] sscuriosity) wrote2025-04-24 12:24 pm

app for sing.

PLAYER INFO


Player Name: Noodle
• Player Contact: [plurk.com profile] doggos
• Player Age: too old to type out my dob but just know I sometimes pee a lil bit when I sneeze.
• Permissions: Here.


CHARACTER INFO


• Character Name: Dustin Henderson
• Character Age: 4, almost 15 - the events of season four fall just before his birthday, ironically. HBD to him, I guess.
• Character Canon: Stranger Things or as seen on the BBC "Bit Odd, innit?"
• Canon Point: Following the events of 4x9: The Piggyback

• Character History: "Our friend has superpowers, and she squeezed your tiny bladder with her mind."

• Character Personality: Provide information about their personality, both negative and positive aspects — with three of each. Give examples of how they've behaved this way. You do not need to provide an essay, but please submit enough to give a feel for the character.

— Perceptive:
Astute and effervescent, Dustin is one of the few in his group to maintain ties with both logic and his sense of wonder and find balance there-in without any great expense to his sense of self. He is a well-read and dedicated aficionado of science and SyFy culture alike and this plays into a lot of his ideas and interests where it pertains to fighting the strange things happening in Hawkins and helping his friend. His intellectual acumen is unrivaled in his group and Dustin is no stranger to using his wiles and his keen understanding of things to manipulate people into giving him the feedback he's looking for, whether they want to or not.

In their Scooby-Gang he's always the man with a plan, the guy looking for answers, and the one trying to keep it all together while everything's falling apart. Not a lynchpin by choice, but by nature, Dustin is highly intuitive and empathetic and knows how to read the room. He sees the best in others, even when they don't see it themselves, and is never too proud or selfish to admit where he's wrong, especially if it's hurting others around him. Dustin is no stranger to moral high ground and knows the difference between right and wrong, very clearly, even where the wild and outrageous may be concerned as evidenced by his understanding and inclination to diagnose the UpsideDown and the things that stem from it as a natural result.

— Resilient:
As someone born with and suffering from cleidocranial dysplasia he's also no stranger to being hazed and mistreated and has had to grow up with self-respect and self-trust of his own making. It's not something he lets slow him down at all, and in many respects, this constant driving force within himself has allowed him to be more active and therefore proved his strength against the condition and the strength of character he has to not let it bother him or define him.

— Clever:
An avid listener, learner, and participant of all things educational - in any aspect, while he may not always have something to say he is more often than not digesting what's ahead of him with discernable interest and deciding where to go from there. Dustin has no problem asking questions, standing up for what he believes, and doesn't mind telling people when they're wrong even his friends. His huge moral compass has gotten him into trouble before, and that indefatigable need to do good and no harm is a motivating factor for all of his interactions with Eleven and with getting to the bottom of everything going on around them.


— Difficult:
His eagerness can be preconceived as hyperactivity and these same habits have been responsible for others discouraging his insight as a natural result. Where he sometimes might lack the ability to bite his tongue on occasion, what leaves his mouth is never a source of regret. His huge passion for his projects and compassion for others plays right into his decision-making and lines his sharp tongue with ready-to-deliver wit.

Dedicated and willful even through the terror of the unknown he rolls with the punches and doesn't let the hammer of negativity fall upon his mood until all is said and done. The fact that he is so optimistic is a huge strength but can also be a weakness, in that it blindsides him when people do play to their own interests or remain blatantly discouraging in the face of what they're struggling against. He is a team player, a creative and enthusiastic support system for his friends but he's not always able to reroute his own feelings on things to keep all of them grounded and in those moments he has to grapple with himself to dedicate the time and energy into staying focused on what matters.


— Stubborn:
While outspoken and heavily motivated toward good Dustin is a neutral party member and leans toward a chaotic-neutral stance by nature. His motivations are usually tasked with asking questions, and subsequently answering them or solving dilemmas himself and his opinions are his own despite what the majority of the party may think. He doesn't sway heavily toward following rules and instead listens to his heart and what he thinks is right at any given moment.

He's right, and everyone else is wrong and he will pedantically chase the argument in circles until he's able to tamp down retort and get someone to see his side. It's something remarked upon not just by his closest friends but also by mentors like Steve Harrington and Eddie. Eddie stating, "It's his tone, right?" when presented with Dustin and his proud assessment of their circumstances and the most obvious conclusion.


— Guillable:
In moments of quiet, though, he does question himself and where he stands with those close to him. He feels off balance with the world around him, separated from his peers who have moved into more rote and routine undertakings. He’s used to being the odd man out and this is something he’s come to expect but his own dalliances with imposter syndrome leave him feeling less than appreciated and the butt of jokes that were never said.

Dedicated and willful even through the terror of the unknown he rolls with the punches and doesn't let the hammer of negativity fall upon his mood until all is said and done. The fact that he is so optimistic is also be a weakness, in that it blindsides him when people do play to their own interests or remain blatantly discouraging in the face of what they're struggling against.


• Character Skills:

Genius-Level Intelligence/Wisdom: As being the bard, Henderson has wisdom and knowledge to maintain a balance where things can be endured through the indifference of chaos. His knowledge tends to save himself and his friends whenever trouble comes their way, building equipment and find resources to fight against evil foes.

Engineering / Technical Skills: He is able to craft many impressive items which successfully worked and proved as the work of a great inventor at such a young age.

Singing: Another skill of Dustin as the bard is having a good singing voice. As he excellently sang "Never Ending Story" to his girlfriend Suzie over Cerebro.

Strategist / Charisma: Being well-read and an attentive student only goes so far in the real world and Dustin has shown to be able to put those skills into practical application, using deduction, reasoning, and consistent study work to formulate plans to combat what he and his friends have to go through. While he's not what many would consider "popular," he knows how to speak to people, level with them, and has shown an ability to reason with individuals that would likely not participate in his antics otherwise. Up to and including effortlessly lying to adults, teachers, and other people in roles of leadership and authority.

• Cleidocranial Dysplasia: Individuals with cleidocranial dysplasia usually have underdeveloped or absent collarbones, also called clavicles ("cleido-" in the condition name refers to these bones). As a result, their shoulders are narrow and sloping, can be brought unusually close together in front of the body, and in some cases can be made to meet in the middle of the body.


• Character Inventory: Characters may bring THREE items with them. These can be items a character owns, but might not happen to have on their person when they are brought to this world. They may bring tools they may already own to help them survive, or cherished personal items. The clothes they're wearing do not count as a slot, but if they have really good winter coat at home, that would count as a slot.

— ITEM ONE: Mews, in the spirit I started with Joel x Callus the horse.
— ITEM TWO: This Outfit
— ITEM THREE: D&D dice set.

• Writing Samples:
— SAMPLE ONE: 5 months ago at a diff game TDM
— SAMPLE TWO: different chapter of the above, same book